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SWG-Restoration Wiki
Master Architect
Furniture IV: Tech Construction IV: Technician Installations IV: Heavy Harvesters Buildings IV: Large Houses
Furniture III: Advanced Construction III: Expert Installations III: Medium Harvesters Buildings III: Large Houses
Furniture II: Stylish Construction II: Advanced Installations II: Light Harvesters Buildings II: Medium Houses
Furniture I: Modest Construction I: Intermediate Installations I: Factories Buildings I: Small Houses
Novice Architect

Profession Overview[]

Armorsmith - Architect - Chef - Droid Engineer - Merchant - Shipwright - Tailor - Weaponsmith

For those who want to make the grandest buildings and furniture in the galaxy, this profession is for you.

The Architect elite profession will expand on your earlier knowledge of building harvesters with the Installations Skill Line. Players can learn how to create more advanced harvesters, build full cities, and learn the ins and outs of furniture and decorations.

This profession requires 63 skill points to master.

XP requirements to master:

  • 43,500 General Crafting
  • 1,408,000 Structure Crafting

Base Skills Overview[]

Furniture[]

Each rank in Furniture gives the player access to new types of home decoration schematics. Players wanting to have the most advanced options of housing decorations should venture through this skill tree.

Construction[]

Each rank in Construction Techniques gives the player increased ability to craft quality structures and structure components. As you progress through this skill tree, more city infrastructure will become available to you.

Installations[]

Each rank in Installations gives the player access to new types of non-home structure schematics. Players progressing through this skill tree will unlock more advanced forms of harvesting equipment.

Buildings[]

Each rank in Building gives the player access to new types of homes and structures. Players progressing through this skill tree will unlock larger and more advanced forms of homes.

Related Skill Mods[]

  • Structure Assembly
  • Structure Experimentation

Trainers[]

Corellia[]

  • Bela Vistal
    • 6851 -5409
  • Coronet
    • 54 -4428
    • -161 -4698
  • Doaba Guerfel
    • 3077 5270
    • 3097 5293
  • Kor Vella
    • -3685 3046
  • Tyrena
    • -5535 -2690
    • -5474 -2769
  • Vreni Island
    • -5515 -6217

Naboo[]

  • Dee'ja Peak
    • 4719 -1260
  • Kaadara
    • 5112 6807
  • Keren
    • 1533 2744
    • 1776 2578
  • Moenia
    • 4816 -5013
    • 4779 -4970
  • Theed
    • -5440 3983
    • -4931 4020

Rori[]

  • Narmle
    • -4998 -2432
  • Restuss
    • 5397 5593
    • 5510 5663

Talus[]

  • Dearic
    • 628 -3062
  • Nashal
    • 4299 5119
    • 4221 5126

Tatooine[]

  • Bestine
    • -1272 -3515
    • -1255 -3567
  • Mos Eisley
    • 3323 -4705
  • Mos Entha
    • 1289 3369
  • Mos Espa
    • -3043 2051
    • -2872 2159
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