Skill tree
Master Entertainer
Image Design IV Musicianship IV Dancing IV Entertainer Item Use IV
Image Design III Musicianship III Dancing III Entertainer Item Use III
Image Design II Musicianship II Dancing II Entertainer Item Use II
Image Design I Musicianship I Dancing I Entertainer Item Use I
Novice Entertainer

Profession Overview[edit | edit source]

Entertainer is one of the Starting Professions that branches off into a handful of unique elite professions. Those who wish to interact with a large portion of the player base and have a penchant for performing should consider starting as an Entertainer.

This profession requires 77 skill points to master.

XP Requirements to Master:

  • 31,000 Image Design XP (granted by performing Image Designs)
  • 66,000 Musicianship XP (granted by playing music w/flourishes)
  • 66,000 Dancing XP (granted by dancing w/flourishes)
  • 41,000 Entertainer XP (having players watch/listen to you)

Base Skills Overview[edit | edit source]

Entertainers inspire their audience members. When players listen to or watch an Entertainer, they accrue a buff duration. The Entertainer can then grant a customized buff that the player requests. There are several values that can be buffed such as a bonus to combat experience, faction points, and crafting success. All Entertainers have this ability, but can apply it more persistently with more skill.

The basic Entertainer profession compromises different skill sets, three leading to an elite profession, with one as support.

Image Design[edit | edit source]

An Image Design is a character-modification ability that provides avatar modifications (including hair, skin, eyes, etc). If a character chooses to advance to full-fledged Image Designer they will have a wealth of abilities open to them in avatar modification.

Dancing[edit | edit source]

Entertainers with Dancing skills learn fluid dancing abilities and are able to mesmerize their audience with their movements. Characters who advance to a full Dancer profession will find a whole world of dance and other visual delights.

Musicianship[edit | edit source]

Where Dancers captivate your eyes, the Musicians will be a treat for your ears. Entertainers with Musician skills will be able to construct and play basic instruments and learn new songs. Taking it a step further to Musician will enable the character to play large exciting instrument such as the Nargalon.

Entertainer Item Use[edit | edit source]

This skill works with both Dancing and Music in that it enhances the Entertainer's ability to inspire their audience using more advanced instruments or fancier props. Advancing as far as possible in these skills is almost a requirement for those who wish to help as well as entertain.

Related Skill Mods[edit | edit source]

Abilities[edit | edit source]

Name Command Description Granted At
Band Flourish /bandflourish When a member of a band uses /bandflourish 1 through /bandflourish 8, the entire band does that flourish. Only the person who activates the bandflourish gets experience, however. You can choose to ignore or use bandflourishes with "/bandflourish off" or "/bandflourish on". Novice Entertainer
Cover Charge /covercharge <amount> Audience members who "watch" or "listen" to the performer will get a pop up box asking if they wish to pay the cover charge.Once the performance is complete, the performer will receive the cover charge funds when the audience member stops listening/watching. Novice Entertainer
Deny Service /denyservice Prevents the current target of the entertainer from receiving any buffs during the current performance. Use /denyservice again on the target during the performance to revserse it. Once you stop dancing or playing music all your /denyservice settings are reset. Novice Entertainer
Start Dancing
Change Dance
Stop Dancing
Controls when your character starts or stops dancing. The /changeadnce allows you change the dance without stopping Novice Entertainer
Start Music
Change Music
Stop Music
Controls when your character starts and stops playing music. The /changemusic allows you to quickly change the tune being played without first having to stop. Novice Entertainer
Change Band Music /changebandmusic Can be used to change the tune currently being played in a group of musicians - those who do not have the skill to play the new tune stop playing. Novice Entertainer
Start Band /startband All musicians (and entertainer droids) in the current group commence playing the selected tune at the same time (if they know it). Novice Entertainer
Flourishes /flourish1 -
Executes a 'move' during entertaining, increases XP gained. Novice Entertainer

Songs & Dances[edit | edit source]

Instruments[edit | edit source]

Props[edit | edit source]

Schematics[edit | edit source]

Instrument Schematics[edit | edit source]

Prop Schematics[edit | edit source]

Entertainer Buffs[edit | edit source]

Entertainer Buffs boost a player's attributes or give him/her special abilities for a certain amount of time. To receive a Buff a player must watch or listen to the Entertainer by selecting the watch or listen option from the Radial Menu. You will begin to build up a buff duration - the longer you watch/listen, the more time fragments you'll get, which may add up to 5 hours and a half. You can ask for your Buffs whenever you want, though. An Entertainer with points in the Artiste Expertise may have a maximum of 20 Points to spend on your Buffs.

What types of Buffs Entertainers have[edit | edit source]

Attributes Value Cost Total Points Description
Defense General +12 1 1/10 Increases your Defense General by 12 per point up to 120
Endurance +12 1 1/10 Increases your Endurance by 12 per point up to 120
Knockdown Defense +6 1 1/5 Increases your Knockdown Defense by 6 up to 30
Melee Accuracy +6 2 1/5 Increases your Melee Accuracy by 6 up to 30
Melee General +12 1 1/10 Increases your Melee General by 12 per point up to 120
Melee Speed +6 2 1/5 Increases your Melee Speed by 6 up to 30
Opportune Chance +12 1 1/10 Increases your Opportune Chance by 12 up to 120
Ranged Accuracy +6 2 1/5 Increases your Ranged Accuracy by 6 up to 30
Ranged General +12 1 1/10 Increases your Ranged General by 12 up to 120
Ranged Speed +6 2 1/5 Increases your Ranged Speed by 6 up to 30
Toughness Boost +12 1 1/10 Increases your Toughness by 12 up to 120
Action Cost Reduction 9% 5 1/1 Decreases action costs by 9%
Critical Hit 7% 5 1/1 Increases chances of getting a Critical Hit by 7%
Critical Hit Defense 7% 5 1/1 Decreases opponent's chances of getting a Critical Hit by 7%
Damage (PVP) 9% 4 1/2 Increases damage output in pvp situations by 9%
DoT Defense (PVP) 9% 1 1/10 Decreases opponent's DoT effectiveness in pvp by 9%
Droid Find Speed 5% 1 1/5 Increases the speed of BH droid find by 5% per point up to 25%
Flush with Success 3% 2 1/5 Increases XP gain and GCW points gain by 3% per point up to 15%
Harvest Faire 1% 2 1/5 Increases resources gathered by harvesters by up to 5%
Healer 3% 2 1/5 Increases strength of heals by up to 15%
Resilience 4% 2 1/5 Reduces amount of damage taken by damage over time attacks by up to 20%
Go With The Flow 1% 2 1/5 Increases on foot movement rate by up to 5%
Second Chance 4% 2 1/4 Gives a chance to heal when struck (up to 16% chance)
Elemental Resistance +93 1 1/5 Increases elemental resistance by up to 465
Energy Resistance +62 1 1/5 Increases energy resistance by up to 310
Kinetic Resistance +62 1 1/5 Increases kinetic resistance by up to 310
Crafting Assembly 1% 2 1/5 Increases all existing varieties of assembly modifiers and crafting xp by up to 5%
Amazing Success Chance 1% 5 1/2 Increases chance to have an Amazing Success by up to 2%
Factory Speed 6% 1 1/5 Increases factory speed by up to 30%
Handsampling 2% 2 1/5 Increases resources gathered by handsampling by up to 10%
Resource Quality 1% 5 1/2 Increases quality of resources used by up to 10%
Surveying unknown 5 1/1 Increases surveying modifier
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