SWG-Restoration Wiki
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Skill Overview[]

A Novice Medic can heal light wounds and apply medical treatment in the field. Additionally, the Novice Medic is granted a modest amount of crafting ability to create their field medicines.

Experience Required:

  • None

Skill Mods Associated[]

  • Bio-Suppression Efficiency +5
  • Augmentation Efficiency +5
  • Healing Efficiency +5
  • Medical Assembly +10
  • Medical Experimentation +10

Abilities Learned[]

  • Bacta Shot

Titles Gained[]

  • Novice Medic

Schematics Learned[]

  • Food and Chemical Crafting Tool
  • Instant Stimpack - A
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