Skill Overview[]
A Novice Medic can heal light wounds and apply medical treatment in the field. Additionally, the Novice Medic is granted a modest amount of crafting ability to create their field medicines.
Experience Required:
- None
Skill Mods Associated[]
- Bio-Suppression Efficiency +5
- Augmentation Efficiency +5
- Healing Efficiency +5
- Medical Assembly +10
- Medical Experimentation +10
Abilities Learned[]
- Bacta Shot
Titles Gained[]
- Novice Medic
Schematics Learned[]
- Food and Chemical Crafting Tool
- Instant Stimpack - A