SWG-Restoration Wiki

Every character must have a profession, and they may take on as many professions as their skill points allow. This allows the player to mix and match different professions in order to create a template.

Basic Professions[]

There are seven Basic Professions. You must choose one of these professions to start with:

  • Artisan
  • Brawler
  • Entertainer
  • Marksman
  • Medic
  • Politician
  • Scout

Note: When you first create your character on Restoration III, they will have the novice skill box in each of these professions.

Elite Professions[]

Mastering part of or all of the skill trees associated with these professions will open up Elite Professions. The Elite professions are as follows:

  • Elite Artisan
    • Architect
    • Armorsmith
    • Chef
    • Droid Engineer
    • Merchant
    • Tailor
    • Weaponsmith
  • Elite Brawler
    • Fencer
    • Pikeman
    • Swordsman
    • Teras Kasi Artist
  • Elite Entertainer
    • Dancer
    • Image Designer
    • Musician
  • Elite Marksman
    • Carbineer
    • Pistoleer
    • Rifleman
  • Elite Medic
    • Doctor
  • Elite Scout
    • Ranger
  • Hybrid Professions
    • Bio-Engineer (Medic & Scout)
    • Bounty Hunter (Marksman & Scout)
    • Combat Medic (Marksman & Medic)
    • Commando (Marksman & Brawler)
    • Smuggler (Marksman & Brawler)
    • Squad Leader (Marksman & Scout)

Secondary Professions[]

The player may also choose to learn a secondary profession. There are four Secondary Professions. These professions do NOT cost skill points, unlike basic and elite professions.

  • Alliance Pilot
  • Imperial Pilot
  • Freelance Pilot
  • Chronicler